Jump to content

MF Mafia Rules


ans

Recommended Posts

The basic idea of Manx Mafia is that out of all the people playing, there's a small group of betrayers trying to bring everyone else down. The betrayers are the Mafia, sometimes called "scum" or other unpleasant names. Everyone else is in the Town, otherwise called "villagers" or "innocents" or so forth.

The Town's goal is to get rid of all the Mafia. They do this by taking a majority vote each game Day for who they want to get rid of. The Mafia's goal is to outlast all of the Townies until they control the majority vote, at which time there's nothing the Town can do to stop them from completely taking over. They can do this by avoiding being voted out and killing players during the Night phases following each game Day. The crowd that starts the game gets whittled down until eventually only one faction remains in the game.

So strategically, the game comes down to Townies finding and voting out the Mafia as often as possible. The Mafia tries to avoid getting voted out and kill off the players who threaten them at Night.

The cycle of Day and Night continues until either all of the Mafia have been removed from the game or all of the Townies have been removed from the game. In most cases, the game can be called when the Mafia gains veto power over the Day's vote - that is, when all of the Mafia voting together can prevent a majority from ever sentencing one of their own.

Moderator

The game is run by a moderator, who is a non-combatant.

The Mod can decide the following -

- The length of the day and night.

- Whether (and when) a day can end early.

- Whether there are additional roles - like a cop, doctor, vigilante.

- What the powers (and any role specific rules) these special roles posses.

The Mod is responsible for -

- assigning each participant a role.

- counting the votes during the day and announcing who has been lynched

- receiving and sharing the Mafia’s notification of night time kills.

- interacting with the other roles as appropriate.

- ruling on any breaches of rules and applying sanctions.


Role Profiles

At the start of each game the mod will send you a PM that sets out your role and any specific powers or restrictions that apply to this role.

Anonymised copies of all role profiles will be published at the start of each game. So that each person is aware of the powers and restrictions of each role.

It is ok

To refer to your role in a PM or during the game.
You may even lie about your role.
To quote from the role profile since it is public anyway.

It is not ok

To prove your role by forwarding, copying, taking a screenshot of the role profile PM.

Sanctions

The mod is responsible for issuing sanctions for foul play, these can be -

- A private warning by PM
- A public warning in the thread
- A voting ban for one or more day
- Execution
- Ban from the next game.

Personal Messages (PMs)

All PMs between players are allowed except -

- The forwarding of the mod's original message informing you of your role.

- Dead people contacting the living with information that may influence the game.

- Where your role profile specifically prohibits contact at a specific time.

Using screenshots to prove the existence or content of a PM is also banned.

If you receive an unsolicited PM that contravenes these rules. Share it with the game mod.

Dead People

If you are lynched by the village, or assassinated by the Mafia you are Dead.

This means no communicating with the living.

Don’t like posts in the game.

Don’t try to influence living posters by PM.

If you are about to be lynched, or fear the mafia might get you in the night and have some information to share do it before the end of the day.

Editing of Posts

Do not edit or delete posts from the game thread.

Night Time

During the Night Time do not post in the game thread.

General Discussion Thread

Do not use the General Discussion thread to talk about the current game.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...